Files
2026-05-16 11:10:19 +02:00

89 lines
1.9 KiB
HTML
Executable File

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Snowfall Fun</title>
<style>
body {
margin: 0;
overflow: hidden;
background: black;
color: white;
font-family: monospace;
}
#controls {
position: fixed;
top: 10px;
left: 10px;
z-index: 1000;
}
</style>
</head>
<body>
<div id="controls">
<label for="countSlider">Snow Amount: </label>
<input type="range" id="countSlider" min="10" max="500" value="100">
<span id="countValue">100</span>
</div>
<canvas id="snowCanvas"></canvas>
<script>
const canvas = document.getElementById('snowCanvas');
const ctx = canvas.getContext('2d');
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
let snowflakes = [];
let snowCount = 100;
function createSnowflakes(count) {
snowflakes = [];
for (let i = 0; i < count; i++) {
snowflakes.push({
x: Math.random() * canvas.width,
y: Math.random() * canvas.height,
char: '.',
speed: Math.random() * 2 + 1
});
}
}
function drawSnowflakes() {
ctx.clearRect(0, 0, canvas.width, canvas.height);
ctx.fillStyle = 'white';
ctx.font = "20px monospace";
for (let flake of snowflakes) {
ctx.fillText(flake.char, flake.x, flake.y);
flake.y += flake.speed;
if (flake.y > canvas.height) {
flake.y = 0;
flake.x = Math.random() * canvas.width;
}
}
requestAnimationFrame(drawSnowflakes);
}
const slider = document.getElementById('countSlider');
const countValue = document.getElementById('countValue');
slider.addEventListener('input', () => {
snowCount = parseInt(slider.value);
countValue.textContent = snowCount;
createSnowflakes(snowCount);
});
window.addEventListener('resize', () => {
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
createSnowflakes(snowCount);
});
createSnowflakes(snowCount);
drawSnowflakes();
</script>
</body>
</html>